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1. Can we talk about the performance since the last patch? - in Issues, Workarounds & Localization [original thread]
ModusOperandi wrote: Immediately following the most recent patch, I have experienced a severe performance degradation affecting nearly all aspects of the game when running more than one client. I have been easily running two clients for a long ...
- by Veli ANDAC - at 2017.05.16 11:37:46
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2. Scan window layer prioritization - in Issues, Workarounds & Localization [original thread]
Silens wrote: Previously I have always stacked my DScan and Probe scan windows on top of each other to save space, with the Dscan window set to be on top. It appears since starting to use the new windows it switches when docking/undocking. Not...
- by Veli ANDAC - at 2017.05.13 17:37:58
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3. FPS drop on probe scanning screen - in Issues, Workarounds & Localization [original thread]
Frankois Duvalier wrote: same Cheers for comment mate. I have been submitted a bug report for this issue like 1 month ago but still no reply from CCP.
- by Veli ANDAC - at 2017.04.22 13:49:06
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4. FPS drop on probe scanning screen - in Issues, Workarounds & Localization [original thread]
Hello, I have an interesting issue on probe scanning screen. Client FPS drops significantly while you are dragging "combat scanner probes" to a new position for scanning a signal. This FPS issue only occurs only on combat scanner probes, core...
- by Veli ANDAC - at 2017.04.19 01:34:47
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5. Eve Seyahatname - in EVE General Discussion [original thread]
I support this project, keep up good work and good luck.
- by Veli ANDAC - at 2015.02.27 23:52:02
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6. Changing FW plexing fleet compositions - in Warfare & Tactics [original thread]
Quote: BCs do fine in ungated larges. They munch Cruisers on down just fine. No reason to create a super special game reserve for BCs. As I said before in my first post, I evaluated this subject for a low sec solo/small gang player's eyes. V...
- by Veli ANDAC - at 2015.02.21 03:18:38
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7. Changing FW plexing fleet compositions - in Warfare & Tactics [original thread]
Veskrashen wrote: I'm still struggling with the idea of *WHY* we need to create a mechanic that encourages / forces us to use Battlecruisers specifically. The idea isn't about a create forcing mechanic that usage of BCs. It focuses on balan...
- by Veli ANDAC - at 2015.02.21 00:07:58
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8. Changing FW plexing fleet compositions - in Warfare & Tactics [original thread]
There's a clear ship class usage imbalance in current game mechanics for low security systems. I'll evaluate this for a low sec solo/small gang player's eyes. The Issue - Lack of ship usage of Battlecruisers and Battleships. Ship class ...
- by Veli ANDAC - at 2015.02.20 22:59:33
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9. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
MaraudR73 wrote: After trying on SiSi I have to say the spawn rate is a bit excessive. 5 spawns in a novice and 7 in a small is a bit too much. Better would be 3-4 spawn in novice and 4-5 spawns in Small Didnt try out the Large but I read someb...
- by Veli ANDAC - at 2014.05.25 16:58:00
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10. Sticky:[Kronos] Factional Warfare Complex Improvements - in Player Features and Ideas Discussion [original thread]
After some tests in Singularity here my ideas: New Large Outposts New Large complex spawn rate will improve Cruiser above ship class usage in FW. It will also enhance PVP diversity. But increasing only spawn rate isn't enough alone, In that...
- by Veli ANDAC - at 2014.05.15 17:24:00
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11. Active FW corporations (basic info) - ALL FACTIONS - in Warfare & Tactics [original thread]
Name of the corporation: Federal Navy Special Forces [FNSF] Alliance: N/A Faction: Gallente Militia CEO: Veli ANDAC Recruiting officer: Veli ANDAC Recruitment: ACTIVE Focus: Advanced Military Warfare (Tactical) In-game public channel: FNSF Public ...
- by Veli ANDAC - at 2014.01.19 12:16:00
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12. Happy 5th Birthday Quantum Cats Syndicate - in Warfare & Tactics [original thread]
Congratulations and happy birthday!
- by Veli ANDAC - at 2013.11.13 15:50:00
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13. [Odyssey] Tech 1 Battleships - Gallente - in Player Features and Ideas Discussion [original thread]
Prometheus Exenthal wrote: The Mega & Dominix looks fine to me, but the Hyperion looks like garbage. It can't dual rep anymore because you need to drop a web or propulsion, both of which are non-options since it doesn't have a range or trac...
- by Veli ANDAC - at 2013.04.09 16:58:00
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14. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.02.10 13:17:00
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15. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.02.07 09:36:00
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16. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.02.04 20:42:00
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17. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.02.03 08:59:00
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18. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.01.31 00:06:00
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19. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.01.28 22:17:00
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20. [Factional Warfare] Federal Navy Special Forces is now recruiting - in Alliance and Corporation Recruitment Center [original thread]
Recruitment still open.
- by Veli ANDAC - at 2013.01.26 16:59:00
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